Hi, we are Ostrovce and this is our
FORGE
This site contains all the work we did over the years developers

Biggest project i worked on
Marvel Puzzle Quest
Directed full company operations including hiring, production, and accounting across multiple branches.
Rebuilt Marvel Puzzle Quest, migrating from a 2004 proprietary engine to Unity.
Successfully ported the game to PC and mobile platforms.
Implemented in-app purchases, cloud saves, and achievements across iOS, Android, Amazon, and Steam.
Scaled the business from a solo operation to multiple development teams.
Generated almost 50 million dollars of revenue

Project i'm most proud of
Kingdom: Two Crowns
Worked as developer for 2 years
IP sold over 5 million copies
Implemented all aspects of gameplay
Implemented live services (analytics, cross platform play, cross platform saves)
Ported the game on various platforms (XBox, Play station, Nintendo Switch, IOS, Android, Steam, GoG, Epic)
Project that helped me lear the most
West of Dead
First experience as lead game developer
Implementation of networking layer
Optimization of the game
Bugfixing
Brainstorming ideas for sequel


Most awarded game
Norco
Worked as consultant to help rewrite the code from HTML5 to Unity C#
Optimization
Porting
Having Fun? Feel free to contact me or read my resume if u need a
Smith
"Anyone can cook but only the fearless can be great."
-Chef Gusteau, Ratatouille

My first big game jam project
Only one life
Most played game on itch.io for 2 weeks
Game created from start to finish in 48 hours

Game jam project Im most proud of
Coin flip hero
Most played game on itch.io
Made history in Croatia for being first game jam game that generated revenue
Created from start to finish in 48 hours