Hi, we are Ostrovce and this is our

FORGE

This site contains all the work we did over the years developers

Biggest project i worked on

Marvel Puzzle Quest

  • Directed full company operations including hiring, production, and accounting across multiple branches.

  • Rebuilt Marvel Puzzle Quest, migrating from a 2004 proprietary engine to Unity.

  • Successfully ported the game to PC and mobile platforms.

  • Implemented in-app purchases, cloud saves, and achievements across iOS, Android, Amazon, and Steam.

  • Scaled the business from a solo operation to multiple development teams.

  • Generated almost 50 million dollars of revenue

Project i'm most proud of

Kingdom: Two Crowns

  • Worked as developer for 2 years

  • IP sold over 5 million copies

  • Implemented all aspects of gameplay

  • Implemented live services (analytics, cross platform play, cross platform saves)

  • Ported the game on various platforms (XBox, Play station, Nintendo Switch, IOS, Android, Steam, GoG, Epic)

Project that helped me lear the most

West of Dead

  • First experience as lead game developer

  • Implementation of networking layer

  • Optimization of the game

  • Bugfixing

  • Brainstorming ideas for sequel

Most awarded game

Norco

  • Worked as consultant to help rewrite the code from HTML5 to Unity C#

  • Optimization

  • Porting

Having Fun? Feel free to contact me or read my resume if u need a

Smith

"Anyone can cook but only the fearless can be great."
-Chef Gusteau, Ratatouille

My first big game jam project

Only one life

  • Most played game on itch.io for 2 weeks

  • Game created from start to finish in 48 hours

Game jam project Im most proud of

Coin flip hero

  • Most played game on itch.io

  • Made history in Croatia for being first game jam game that generated revenue

  • Created from start to finish in 48 hours

The forge is heating up for new projects

Please check my socials if you are interested in working with me

Thank you for your time!