Hi, I am Mirko and this is my

FORGE

This site contains all the work I did over the years as developer

Biggest project i worked on

Marvel Puzzle Quest

  • Directed full company operations including hiring, production, and accounting across multiple branches.

  • Rebuilt Marvel Puzzle Quest, migrating from a 2004 proprietary engine to Unity.

  • Successfully ported the game to PC and mobile platforms.

  • Implemented in-app purchases, cloud saves, and achievements across iOS, Android, Amazon, and Steam.

  • Scaled the business from a solo operation to multiple development teams.

  • Generated almost 50 million dollars of revenue

Project i'm most proud of

Kingdom: Two Crowns

  • Worked as developer for 2 years

  • IP sold over 5 million copies

  • Implemented all aspects of gameplay

  • Implemented live services (analytics, cross platform play, cross platform saves)

  • Ported the game on various platforms (XBox, Play station, Nintendo Switch, IOS, Android, Steam, GoG, Epic)

Project that helped me lear the most

West of Dead

  • First experience as lead game developer

  • Implementation of networking layer

  • Optimization of the game

  • Bugfixing

  • Brainstorming ideas for sequel

Most awarded game

Norco

  • Worked as consultant to help rewrite the code from HTML5 to Unity C#

  • Optimization

  • Porting

Having Fun? Feel free to contact me or read my resume if u need a

Smith

"Anyone can cook but only the fearless can be great."
-Chef Gusteau, Ratatouille

My first big game jam project

Only one life

  • Most played game on itch.io for 2 weeks

  • Game created from start to finish in 48 hours

Game jam project Im most proud of

Coin flip hero

  • Most played game on itch.io

  • Made history in Croatia for being first game jam game that generated revenue

  • Created from start to finish in 48 hours